Showing posts with label Swery. Show all posts
Showing posts with label Swery. Show all posts

Tuesday, 13 March 2012

Deadly Premonition is on its way to PS3

It's been an exciting few weeks in the world of video games, with several big hitters released to get March off to a splendid start. But while people were busy speeding across the universe to save mankind in Mass Effect 3 and beating opponents to a pulp in Tekken X Street Fighter, a sliver of news streaked across the internet, causing some people - myself included - to break down in tears of unbridled joy.

Deadly Premonition is coming to PlayStation 3.

While Swery 65's Lynchian love-in has appeared previously on Sony's console under the guise of Red Seeds Profile in Japan, this will mark the first time the game has made it to PS3 in the West.

But this won't simply be a port of the fabulous 360 version. Oh no, this version will take the form of a director's cut. While we don't know yet what treats are in store, this news is sure to delight those who fell for Greenvale's outlandish charms back in 2010.

No release details have come to light but expect more news to float to the surface at this year's E3 in Los Angeles.

Personally, I can't wait. How about you, Zach?

Sunday, 6 March 2011

Mizzurna Falls - PS1

During my 40+ hours in the company of Deadly Premonition's Agent York and the deliciously eccentric residents of Greenvale, I kept thinking of obscure Japanese PS1 title Mizzurna Falls.

I have never played the game, but I do remember seeing the title in my friend's game store back in the day. Unfortunately, I never picked it up - something I now deeply regret.

The full title is Country of the Wood and Repose Mizzurna Falls and its setting and subject matter will be familiar territory for those who loved David Lynch's masterpiece Twin Peaks.

Set in a small rural American town in Colorado, a girl has been found covered in blood - seemingly attacked by a bear. On the same day she is discovered, another girl is reported missing.

Taking control of the missing girl's friend, the player sets out to investigate the disappearance and help solve the case.

After playing through Deadly Premonition, it's clear that creator SWERY was inspired by Mizzurna Falls in a big way - cars can run out of fuel, there is a bar which bears a striking resemblance to the Galaxy of Terror, while the off-kilter music appears to permeate the whole game.

I think it looks fantastic and I'm desperate to play it. Unfortunately I've tried looking everywhere online to buy a second-hand copy without any luck. Anybody out there know where I could pick up a copy, or perhaps you have this 13 year old Japanese game gathering dust in your attic? If so please let me know.

Here's a clip of the game in action. Looks a little rough, but it still looks great.

Monday, 22 November 2010

Deadly Premonition - 360

There's a good chance most gamers haven't heard of Deadly Premonition. It was quietly and unassumingly released a few weeks ago, slipping under the radar as 360 owners busied themselves with Fable III.

Now, following the release of Kinect and Call of Duty: Black Ops, there's every chance this bizarre and quite brilliant game could disappear beneath the waves without so much as a ripple.

But miss out on Deadly Premonition, and you'll be denying yourself the chance to experience one of this year's most refreshing and engaging titles.

Taking elements from games such as Silent Hill, Resident Evil and Shenmue, creator Swery 65 has also added a Twin Peaks-style backdrop and laced the experience with cheesy dialogue, incidental humour and a smorgasbord of interesting characters.

While the influences are clear for all to see, it's safe to say there is nothing quite like Deadly Premonition.

Protagonist Agent Francis York Morgan - just call him York, everyone else does - heads out to the rural town of Greenvale to investigate the brutal murder of a young diner waitress. But what awaits him is anything but your average homicide case.

The game begins with an uninspiring section which could have been lifted from any number of survival horror games. York sneaks about a rain-soaked maze, flicking switches on electricity generators and shooting backwards-bending, shuffling zombies.

But once dawn breaks and the town of Greenvale comes into view, things take a dramatic and completely unexpected turn.

Rather than a mere run-of-the-mill fright fest, Deadly Premonition blossoms into a delicious and overblown parody complete with hammy dialogue, pop culture references and a wonderful, off-beat sense of humour.

Star of the show is York, who is far from being a straight-laced FBI goon. He has an obsession with 80s movies and the murder of young females, has a split personality called Zach and takes daily advice from cups of coffee.

But to appreciate Deadly Premonition, you'll have to dig through the game's archaic array of gamplay issues. Chief among these are the game's driving sections and crude visuals.

Cars corner like buses, while trying to stay on the road is no easy task due to the slippery handling. The graphics are a mixed bag, too, with muddy textures and ropey backgrounds hard to ignore. At times it looks like a 10-year-old PlayStation 2 era game, but there are some lovely touches and places of beauty in and around Greenvale - the fishing spot near Velvet Falls is lovely, while some building interiors are well detailed.

However, despite these shortcomings, Deadly Premonition retains a charm which is absent from most big-budget titles. For a start, it's without doubt the most amusing game I've ever played - and it has nothing to do with the "so bad, it's good" mantra.

The game revels in its obscurity and takes great delight at not taking itself too seriously, with the title's music being a case in point.

Even when addressing a serious plot point or somber set piece, Deadly Premonition injects light-hearted jazz or an infuriatingly catchy whistling tune to drown out the dialogue. It never fails to raise a smile and simply adds another layer of weirdness to this fascinating game.

When York isn't zooming around town in madcap checkpoint races, picking up collectable trading cards, playing darts, drinking cocktails, chain smoking, peeking through windows and raiding mailboxes for ammo, the game meanders into dark and depressing dungeon-style crawls.

These grimy episodes are fairly pedestrian, although they do contain nuggets of evidence which are vital in piecing the story elements together.

It's also a genuinely unsettling experience when faced with the game's cover star - the red-hooded Raincoat Killer. He kicks open creaking doors with gusto and leaps at York when he least expects it. These showdowns lead to Quick Time button prompts and furious stick waggling to escape the crazed killer's clutches. Not the most refined system in the world, but it does lead to tense and frantic moments of panic.

While most games would simply fall apart due to the basic gameplay and shoddy visuals, Deadly Premonition's environment, atmosphere, cracking story and off-kilter cast of characters keep things ticking along.

Greenvale's residents are a ramshackle bunch of misfits, each one adding to the general weirdness of the town; the creepy twins who appear as angels in York's dreams, Thomas, the sensitive cooking cop who works part time in a bar called Galaxy of Terror, finger-snapping rocker Keith who helps run the general store and unhinged loon Sigourney, The Pot Lady - it's a delightful mix of weird and wonderful personalities.

As if the gripping main quest wasn't enough, 50 optional sidequests are peppered throughout the game, each one rewarding the player with unique items. These vignettes also give the player an insight into the town's residents, fleshing out their background stories and adding another layer to an already richly rewarding game.

And the madness doesn't stop there. To add to the game's strange flavour, York has to change his clothes - and get them cleaned - and shave at regular intervals. He also has to stave off hunger by chomping down pickles and crackers and grab naps to keep him focused on solving the complex case.

Despite its clumsy gameplay, archaic touches and lack of polish, there's something truly remarkable about Deadly Premonition. It's a touching, melancholic, humorous, gripping and at times disturbing yarn that succeeds in trumping games such as Alan Wake at almost every turn.

It's not for everyone, that's for sure, but those who are willing to embrace its quirks and rough edges are in for a very special experience that will live long in the memory. Hats off to Rising Star for releasing the game in the UK.

The best £20 you'll spend all year - so says Mr Stewart...

Deadly Premonition is only available on Xbox 360 in the UK. A PlayStation 3 version was released in Japan under the title Red Seeds Profile.