Now, 12 years after Klonoa made his debut on PS1, Namco have resurrected his original adventure and brought it to Wii.
Despite being more than a decade old, Klonoa puts the majority of recent platform games to shame, with games such as the recent Sonic titles failing to come close to matching Klonoa's brilliance.
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The one thing which sets the series apart from games such as Mario and Sonic, is Klonoa's ability to grab enemies to either use as projectiles, or to launch himself high into the air.
Although the game is a strict platform romp, the ability to use enemies to aid Klonoa adds a strategic element to the game. Nothing is ever too taxing, but sometimes you'll have to engage the old grey matter when tackling some sections.
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Sweeping pastoral levels, giant clockwork treehouses, spooky ruins, ice caverns and rusting temples are all gloriously rendered, with a depth of field filter used to make foreground objects look even sharper. Special mention goes to the lovely water effects, especially in level 2-2, Over the Rising Waterfall.
Aside from Klonoa's traditional run and jump gameplay, other elements creep in occasionally, and riding a wooden mine cart and being swept down a river make a nice change of pace.
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Namco have also included the option to just use the Wiimote to control Klonoa, although adding the nunchuk is advisable for the tricky leaps towards the end of the game, while Gamecube pad support is also included.
All in all, Klonoa is a top notch game. It's packed with charm, good looks, a memorable soundtrack and is a title that all platform fans should check out. It might not be quite as good as Klonoa 2: Lunatea's Veil on PlayStation 2, but with a price point around £20, there's enough here to keep platform fans more than happy.
1 comment:
Holy crap, I LOVED this game on the PS2. Is this game a redo of the PS2 version or is it a new game? I had a lot of fun playing the original but I did end up with some teeth marks in my controller. lol
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