Showing posts with label Kinect. Show all posts
Showing posts with label Kinect. Show all posts

Tuesday, 27 September 2011

The Gunstringer - 360 Kinect

While it's true The Gunstringer would have been perfectly playable with a standard controller, it definitely wouldn't be as much fun as it is with Kinect.

This on-rails shooter lets you pull the strings of an undead puppet as he sets out on a quest for revenge in the dusty Wild West.

The left hand is used to guide The Gunstringer, while the right hand is used to glide a cursor over enemies before unleashing bullets by flicking your wrist - and it works well for the most part.

While problems do crop up - getting our blue-boned hero back behind cover can be fiddly and boss battles are repetitive - the presentation and humour pull The Gunstringer through.

The decision to present the action as a theatre production - with a real audience and bric-a-brac set - is inspired and adds a unique flavour to the shooting action.

It might be too simplistic for some, but with plenty of unlockables and gold medals to snaffle, The Gunstringer is light-hearted fun with wide appeal.

Saturday, 3 July 2010

Child Of Eden - 360/PS3/Kinect

One of the most exciting announcements at this year's E3 conference was the unveiling of Tetsuya Mizuguchi's new game, Child Of Eden.

It's another beautiful sensory experience from the man who brought us Lumines and Rez, and it looked dazzling as Ubisoft opened their press conference with a live demo of the game.

Child of Eden will be released on PlayStation 3 and Xbox 360, but it's the fact the game will also run using Microsoft's Kinect hands-free motion sensing control system which is the most exciting news.

It's been described as a “multi-sensory shooter” blending sparkling visuals with a thumping electro soundtrack by Genki Rockets. And with Mizuguchi on board, you just know it's going to be something special.