Showing posts with label Monster Hunter Freedom Unite. Show all posts
Showing posts with label Monster Hunter Freedom Unite. Show all posts
Wednesday, 28 November 2012
The Monster Hunter Beginner's Guide
Since cutting my teeth on the first Monster Hunter on PS2, I've been a huge fan of the series and have watched it evolve from a decent idea hampered by unwieldy controls into the sleek and impressive beast it is today. However, despite my best efforts, I've found it incredibly difficult to persuade people to take the plunge.
Those who have tried it have either immediately fallen in love with the game or stopped playing within the first hour as they thought it was too complicated. But fear not, because help is at hand from the duo behind the fabulous and informative My Fair Hunter website.
Roy Blakely and Sarah O’Donnell have lovingly crafted the Beginner's Guide to Monster Hunter - a beautifully presented guide full of gorgeous illustrations and packed with practical information on the series. Topics such as upgrading armour, skills, weapon attributes, questing basics, the role of companions, combining items and recognising monster behaviour are interspersed with tips from the Monster Hunter community to give a general overview of what awaits first-time hunters.
Even though the guide - which is available in either print or digital versions - is aimed squarely at novice hunters, I still think there's enough here for existing Monster Hunter fans to enjoy and besides, it is a rather lovely product.
To get your copy - and to have a free sneak peek at four pages from the guide - head on over to Roy and Sarah's Culty website, where you'll also find a collection of Sarah's Felyne artwork, which can also be purchased.
Happy hunting.
Sunday, 7 August 2011
Operation Cherry Blossom

While I can recognise some Japanese Kanji, the staggering amount of items, weapons and armour in the Monster Hunter series means I am definitely missing out on a hefty chunk of the experience due to the language barrier.
I know I'm not alone in wishing Capcom would localise the game for the Western market and even if the PSP version isn't a possibility, hopes remain high that the forthcoming PS3 version will make it to the West.
But the Monster Hunter community are leaving nothing to chance and have set up a drive to make this a reality.
Fellow Monster Hunter addict and writer Brad Gallaway - check out his excellent Drinking Coffee Cola blog - brought Operation Cherry Blossom to my attention.
The Monster Hunter Podcast and the Well-Done Podcast, along with a helping hand from Capcom, have launched an initiative to get the game released in the West by trying to raise the series' profile.

If you have yet to sample the long-lasting delights of Monster Hunter, there is still plenty of time to get involved.
Monster Hunter Freedom Unite on PSP and Monster Hunter Tri on Wii are available and are cheap as chips these days. Both offer hundreds of hours of entertainment and provide unforgettable experiences.
So let's do what we can to get Portable 3rd released in the West. It's easily the most accessible game in the series and it would be a real shame if it never saw the light of day in Europe.
Friday, 26 June 2009
Monster Hunter Freedom Unite - PSP
In Japan, the release of a new Monster Hunter game is greeted by mass hysteria, with some restaurants even serving up Monster Hunter-themed meals. Millions of copies have been sold in the land of the Rising Sun, but it's a series which has never really taken off in the West.
Some blame the control system, some don't like the cumbersome weapons, while others are put off by the insane level of customisation and depth at the player's disposal.
So it's great to see developer Capcom throw their weight behind this third PSP game in the series, in a move which is sure to entice more gamers into the gaping jaws of this gem of a game.
Unlike traditional RPGs, there is no overarching story to Monster Hunter. Instead, the player takes on a series of quests to slay wild creatures, using their remains to craft elaborate and effective armour and weapons. This kill, gather and create element is at the core of what makes the game special.
There are thousands of items to craft, and the promise of acquiring a shining new piece of armour or a magnificent-looking Greatsword really spurs the player on.
Monster Hunter has always been known for its hardcore credentials, and getting the most out of the game requires dedication, preparation, patience and skill.
Choosing the right weapon is fundamental to your chances of success, and there are many to choose from. From hefty Greatswords and massive Gunlances, to stout axes and nimble bows, each weapon has its own strengths and weaknesses and each takes time to master.
Even when you feel comfortable with your weapon choice, simply wading into battle desperately pressing attack buttons will get you killed quickly. Instead, the player must plan ahead and take useful items with them on their travels.
Whetstones sharpen your weapon, a well-cooked meal boosts your stamina, hot and cold drinks keep your body temperature constant and traps and bombs are used to hinder your enemies.
Taking these beautifully rendered monsters down requires skill and cunning. There's no lock-on mode - something which has irked some in the past - but chastising the game for this would be missing the point entirely.
Monster Hunter is a game of skill, with the player having to study each creature's attack pattern before combat takes place. A lock-on option would only serve to dilute the experience.
Monster Hunter isn't limited to fighting either. The player can mine precious ore, go fishing, plant seeds, cook, forage and catch bugs. These raw materials can then either be fused to create items such as potions, traps and fishing lures or blended with items taken from downed monsters to create bigger and better weapons and armour.
Taking on quests is made considerably easier when there are a few of you playing together. However, while the game caters for multiplayer, it's limited to Ad-Hoc multiplayer, not full online play. It's a glaring omission from Capcom, especially when you consider this is the third game to appear on PSP and online play still hasn't been implemented.
As if to appease single players, Capcom have added a recruitable Felyne companion to accompany you out on the field. These helpful cats can be trained in combat, while others can also be recruited to your kitchen, where they will cook up hearty meals.
Visually, Unite is spectacular. The attention to detail makes the beautiful settings come to life, while some of the monsters are simply jaw-dropping.
The learning curve in Monster Hunter Freedom Unite can be brutal and frustration creeps in as another seemingly impossible monster wipes you out for the sixth time of asking. However, persevere, and you will succeed, which brings with it the most wonderful feeling of satisfaction and elation you'll ever encounter in a videogame.
With thousands of cracking looking items waiting to be discovered, visuals to die for and hundreds of hours playtime, Unite is one of the finest and most addictive games on the PSP.
I have had a promo copy for the last three weeks, and already I am 50+ hours in. So whether you are an Monster Hunter veteran, or a rookie hunter, Unite is an essential purchase.
Some blame the control system, some don't like the cumbersome weapons, while others are put off by the insane level of customisation and depth at the player's disposal.
So it's great to see developer Capcom throw their weight behind this third PSP game in the series, in a move which is sure to entice more gamers into the gaping jaws of this gem of a game.

There are thousands of items to craft, and the promise of acquiring a shining new piece of armour or a magnificent-looking Greatsword really spurs the player on.
Monster Hunter has always been known for its hardcore credentials, and getting the most out of the game requires dedication, preparation, patience and skill.

Even when you feel comfortable with your weapon choice, simply wading into battle desperately pressing attack buttons will get you killed quickly. Instead, the player must plan ahead and take useful items with them on their travels.
Whetstones sharpen your weapon, a well-cooked meal boosts your stamina, hot and cold drinks keep your body temperature constant and traps and bombs are used to hinder your enemies.

Monster Hunter is a game of skill, with the player having to study each creature's attack pattern before combat takes place. A lock-on option would only serve to dilute the experience.
Monster Hunter isn't limited to fighting either. The player can mine precious ore, go fishing, plant seeds, cook, forage and catch bugs. These raw materials can then either be fused to create items such as potions, traps and fishing lures or blended with items taken from downed monsters to create bigger and better weapons and armour.

As if to appease single players, Capcom have added a recruitable Felyne companion to accompany you out on the field. These helpful cats can be trained in combat, while others can also be recruited to your kitchen, where they will cook up hearty meals.
Visually, Unite is spectacular. The attention to detail makes the beautiful settings come to life, while some of the monsters are simply jaw-dropping.

With thousands of cracking looking items waiting to be discovered, visuals to die for and hundreds of hours playtime, Unite is one of the finest and most addictive games on the PSP.
I have had a promo copy for the last three weeks, and already I am 50+ hours in. So whether you are an Monster Hunter veteran, or a rookie hunter, Unite is an essential purchase.
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