The Castlevania
franchise has been one of my favourites since the game’s fourth outing
appeared on the Super Nintendo in the early Nineties.
The series
highlight thus far was the PlayStation and Xbox Live Arcade smash
Symphony of the Night, and while Order of Ecclesia doesn't match that
exceptional title, it's still an excellent game.
Taking control of
female lead Shanoa, who has sworn to find and destroy Dracula, the
player undertakes another epic action adventure, this time on the DS. The
series' iconic weapon, the whip, is gone, replaced instead with a
variety of useful weapons. To get your hands on these, Shanoa has to
absorb glyphs which in turn grants the player access to these rather
special new weapons.
Instead of being confined to Dracula’s dark
castle, you'll get to experience different locations, such as villages
and twilight forests. The free-roaming nature of previous titles is also
gone, and instead Konami have split Ecclesia into more traditional
levels.
Castlevania has always featured memorable boss fights, and
Ecclesia is no different. However, many players will be put off by these
extremely difficult encounters, which can be infuriatingly difficult.
Visually,
the game ticks all the right boxes and boasts lovely sprite animation
and detailed backgrounds, and in typical Castlevania style, the
soundtrack is rousing.
Castlevania: Order of Ecclesia might not be
the best place to start for newcomers to the series, but grizzled old
vampire killers are definitely in for a treat.
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