But there is a new obsession in my life - a game which takes elements from Dwarf Fortress, throws in a bit of Rogue and adds a generous glug of 3D Dot Game Heroes - and it’s called Minecraft.
You begin the game plonked in the middle of a vast randomly generated world and you are then completely free to do what you want. Every item in the world must be created from scratch, but you better be quick, because when night falls, the nasties come out to play.
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A crafting bench, storage boxes and a furnace are next on the list, while combining sticks and stones makes more robust weapons and tools.
While exploring during daylight hours, animals can be farmed for food and skins - the latter are used to craft armour. But when the light gradually starts to disappear, you’ll want to get home quickly to avoid the prowling mobs.
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I’m currently in a great place, and the pictures here are all my own. Some of them show my fledgling mountainside home - complete with natural lava flow - while the others show a zombie burning in the morning sun, snow on the hills and the inside of a natural cave.
By mining deeper and deeper, you can find gold and diamond, which again are used to craft armour and robust weapons.
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The work I've done here took me the best part of four hours, but I'm quite pleased with the results. Long way to go, though.
The game is currently is alpha testing and it costs around £8 to buy. A free browser based version can be played, although it lacks many of the features of the paid-for version, while you can't save your progress.
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Over the past few weeks, snow, boats, cacti and cows have been added - so who knows what will appear later today.
For more info about the game, visit the official website. And if you want to dig even deeper into the game, the Minecraft Wiki is essential reading.
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