Showing posts with label Linux. Show all posts
Showing posts with label Linux. Show all posts
Tuesday, 15 January 2013
Chasm
When Shiren the Wanderer and Koppa took me on a journey to the Lair of the Golden Condor back in 2008, little did I know the lasting effect it would have. Since then, I've become a complete Roguelike nerd, geeking out at the mere mention of permadeath, procedurally generated dungeons and gold-plated +5 katanas. So, when I found out about Chasm - a Roguelike/platformer in early development from Discord Games - I couldn't help but sit up and take notice.
Taking its inspiration from classic Roguelikes and games such as Diablo and Castlevania, Chasm has its heart in the right place, while the crisp, pixelated visuals have already set my heart aflutter.
The plan is to release the game on Windows, Mac and Linux, with the possibility of a XBLIG release to follow. It's not going to be out in the wild anytime soon, but I plan on keeping my peepers on Chasm as it goes through development.
Visit the official Chasm site to check out the latest news about the game and you can show the game a little love over on Steam Greenlight.
Labels:
Castlevania,
Chasm,
Diablo,
Discord Games,
indie,
indie games,
Linux,
Mac,
PC,
platformer,
Roguelike,
Shiren the Wanderer,
XBLIG
Monday, 14 January 2013
Knytt Underground
Nicklas Nygren’s games are always worth playing but perhaps his most accomplished work has been his fabulous Knytt series. Back in 2008, I urged Sony to bring Knytt Stories to PSN and finally, unbelievably, a new Knytt game has popped up on PS3, Vita and PC – and it’s wonderful.
Knytt Underground is split into three chapters, with the first two introducing the player to the various play mechanics, while the third chapter throws everything together to create yet another spellbinding adventure.
Nicklas – or Nifflas as he's better known - has taken elements from his previous Knytt games and fused them with another of his celebrated works, Within A Deep Forest, to create a brilliant and superbly thought out game where exploration takes centre stage.
What makes Nifflas’ games so memorable is the wonderful environmental sound effects, which blend with the simple visuals to create a sublime atmosphere. Knytt Underground continues this theme with a host of aural delights. From gentle acoustic guitars playing over rustling leaves in the wind, to minimalist electronica, it's all here and it sounds quite incredible through headphones.
If you want to check the game out, you can download a demo (Windows, OS x and Linux) from the Nifflas’ Games website, or grab the digital download from the PlayStation Network.
Labels:
indie,
indie games,
Knytt,
Knytt Stories,
Knytt Underground,
Linux,
Nifflas,
OSX,
Vita
Monday, 7 January 2013
Delver
I do love a good Roguelike and the latest to sink its claws into me and drag me off to a grisly death is Chad Cuddigan's Delver – a game which is currently in development for Windows, Mac, Linux and Android devices. Unlike the vast majority of Roguelikes - which are usually viewed from a top-down perspective - Delver is viewed in the first-person, which makes the simple task of rounding a corner a nerve-shredding experience.
The visuals in this spelunking excursion are excellent, with some nifty lighting effects used as you scuttle down corridors, while there are some cool weapons to snaffle, especially the wands which have a devastating effect on the subterranean denizens.
Chad has some big ideas for Delver and although he's constantly beavering away on making it even better, what is here already is really quite special.
For more, head on over to the official website where you can check its development, follow Chad on Twitter and vote the game up on Steam Greenlight.
Labels:
Android,
Chad Cuddigan,
Delver,
indie,
indie games,
Kilted Moose,
Linux,
Mac,
PC,
Roguelike,
Scott Munro,
Windows
Wednesday, 3 August 2011
The Humble Indie Bundle 3 - PC, Linux, Mac
Just a reminder that you only have six days left to take advantage of the latest Humble Indie Bundle offer.
Six full games are included in the pack: Crayon Physics Deluxe, Cogs, VVVVVV, And Yet It Moves, Hammerfight and Steel Storm. Plus, if you dive in, you'll get full free access to the brilliant Minecraft until August 14.
But the best things about the offer is that you pay what you want for the whole bundle, with money raised going to charity.
The pack works across Windows, Mac and Linux platforms and even if you have most of the games, it's still a great cause to support.
Pick up your Humble Indie Bundle HERE
Six full games are included in the pack: Crayon Physics Deluxe, Cogs, VVVVVV, And Yet It Moves, Hammerfight and Steel Storm. Plus, if you dive in, you'll get full free access to the brilliant Minecraft until August 14.
But the best things about the offer is that you pay what you want for the whole bundle, with money raised going to charity.
The pack works across Windows, Mac and Linux platforms and even if you have most of the games, it's still a great cause to support.
Pick up your Humble Indie Bundle HERE
Friday, 23 July 2010
Minecraft - PC, Mac, Linux
Regular readers will know I love Dwarf Fortress. Its free-form gameplay and insane levels of complexity make for a quite brilliant and absorbing game.
But there is a new obsession in my life - a game which takes elements from Dwarf Fortress, throws in a bit of Rogue and adds a generous glug of 3D Dot Game Heroes - and it’s called Minecraft.
You begin the game plonked in the middle of a vast randomly generated world and you are then completely free to do what you want. Every item in the world must be created from scratch, but you better be quick, because when night falls, the nasties come out to play.
You start by chopping down trees to get wood, which in turn can be used to make planks and tools. It’s vital to find coal as soon as possible which can then be combined with sticks to make torches. When night falls, evil zombies and other nocturnal creatures will keep well away from the bright lights.
A crafting bench, storage boxes and a furnace are next on the list, while combining sticks and stones makes more robust weapons and tools.
While exploring during daylight hours, animals can be farmed for food and skins - the latter are used to craft armour. But when the light gradually starts to disappear, you’ll want to get home quickly to avoid the prowling mobs.
Finding your way back to your base and closing the door on the inky blackness is always a welcome relief. And when you hear the zombies moaning outside your door, you’ll be glad you are safe and sound.
I’m currently in a great place, and the pictures here are all my own. Some of them show my fledgling mountainside home - complete with natural lava flow - while the others show a zombie burning in the morning sun, snow on the hills and the inside of a natural cave.
By mining deeper and deeper, you can find gold and diamond, which again are used to craft armour and robust weapons.
To make windows, you need to build a furnace, chop some wood, then add sand. As you can see, I've used glass around the entrance as well as using it to create the windows in the rock face.
The work I've done here took me the best part of four hours, but I'm quite pleased with the results. Long way to go, though.
The game is currently is alpha testing and it costs around £8 to buy. A free browser based version can be played, although it lacks many of the features of the paid-for version, while you can't save your progress.
New content is poured in every week and there are huge plans for the game as the months and years go by.
Over the past few weeks, snow, boats, cacti and cows have been added - so who knows what will appear later today.
For more info about the game, visit the official website. And if you want to dig even deeper into the game, the Minecraft Wiki is essential reading.
But there is a new obsession in my life - a game which takes elements from Dwarf Fortress, throws in a bit of Rogue and adds a generous glug of 3D Dot Game Heroes - and it’s called Minecraft.
You begin the game plonked in the middle of a vast randomly generated world and you are then completely free to do what you want. Every item in the world must be created from scratch, but you better be quick, because when night falls, the nasties come out to play.
You start by chopping down trees to get wood, which in turn can be used to make planks and tools. It’s vital to find coal as soon as possible which can then be combined with sticks to make torches. When night falls, evil zombies and other nocturnal creatures will keep well away from the bright lights.A crafting bench, storage boxes and a furnace are next on the list, while combining sticks and stones makes more robust weapons and tools.
While exploring during daylight hours, animals can be farmed for food and skins - the latter are used to craft armour. But when the light gradually starts to disappear, you’ll want to get home quickly to avoid the prowling mobs.
Finding your way back to your base and closing the door on the inky blackness is always a welcome relief. And when you hear the zombies moaning outside your door, you’ll be glad you are safe and sound.I’m currently in a great place, and the pictures here are all my own. Some of them show my fledgling mountainside home - complete with natural lava flow - while the others show a zombie burning in the morning sun, snow on the hills and the inside of a natural cave.
By mining deeper and deeper, you can find gold and diamond, which again are used to craft armour and robust weapons.
To make windows, you need to build a furnace, chop some wood, then add sand. As you can see, I've used glass around the entrance as well as using it to create the windows in the rock face.The work I've done here took me the best part of four hours, but I'm quite pleased with the results. Long way to go, though.
The game is currently is alpha testing and it costs around £8 to buy. A free browser based version can be played, although it lacks many of the features of the paid-for version, while you can't save your progress.
New content is poured in every week and there are huge plans for the game as the months and years go by.Over the past few weeks, snow, boats, cacti and cows have been added - so who knows what will appear later today.
For more info about the game, visit the official website. And if you want to dig even deeper into the game, the Minecraft Wiki is essential reading.
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